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/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0
*/
//! Socket implementation that can be shared between multiple Python processes.
use pyo3::prelude::*;
use socket2::{Domain, Protocol, Socket, Type};
use std::net::SocketAddr;
/// Socket implementation that can be shared between multiple Python processes.
///
/// Python cannot handle true multi-threaded applications due to the [GIL],
/// often resulting in reduced performance and only one core used by the application.
/// To work around this, Python web applications usually create a socket with
/// SO_REUSEADDR and SO_REUSEPORT enabled that can be shared between multiple
/// Python processes, allowing you to maximize performance and use all available
/// computing capacity of the host.
///
/// [GIL]: https://wiki.python.org/moin/GlobalInterpreterLock
///
/// :param address str:
/// :param port int:
/// :param backlog typing.Optional\[int\]:
/// :rtype None:
#[pyclass(text_signature = "($self, address, port, backlog=None)")]
#[derive(Debug)]
pub struct PySocket {
pub(crate) inner: Socket,
}
#[pymethods]
impl PySocket {
/// Create a new UNIX `SharedSocket` from an address, port and backlog.
/// If not specified, the backlog defaults to 1024 connections.
#[new]
pub fn new(address: String, port: i32, backlog: Option<i32>) -> PyResult<Self> {
let address: SocketAddr = format!("{}:{}", address, port).parse()?;
let (domain, ip_version) = PySocket::socket_domain(address);
tracing::trace!(address = %address, ip_version, "shared socket listening");
let socket = Socket::new(domain, Type::STREAM, Some(Protocol::TCP))?;
// Set value for the `SO_REUSEPORT` and `SO_REUSEADDR` options on this socket.
// This indicates that further calls to `bind` may allow reuse of local
// addresses. For IPv4 sockets this means that a socket may bind even when
// there's a socket already listening on this port.
socket.set_reuse_port(true)?;
socket.set_reuse_address(true)?;
socket.bind(&address.into())?;
socket.listen(backlog.unwrap_or(1024))?;
Ok(PySocket { inner: socket })
}
/// Clone the inner socket allowing it to be shared between multiple
/// Python processes.
///
/// :rtype PySocket:
pub fn try_clone(&self) -> PyResult<PySocket> {
let copied = self.inner.try_clone()?;
Ok(PySocket { inner: copied })
}
}
impl PySocket {
/// Get a cloned inner socket.
pub fn get_socket(&self) -> Result<Socket, std::io::Error> {
self.inner.try_clone()
}
/// Find the socket domain
fn socket_domain(address: SocketAddr) -> (Domain, &'static str) {
if address.is_ipv6() {
(Domain::IPV6, "6")
} else {
(Domain::IPV4, "4")
}
}
}
#[cfg(test)]
// `is_listener` on `Socket` is only available on certain platforms.
// In particular, this fails to compile on MacOS.
#[cfg(any(
target_os = "android",
target_os = "freebsd",
target_os = "fuchsia",
target_os = "linux",
))]
mod tests {
use super::*;
#[test]
fn socket_can_bind_on_random_port() {
let socket = PySocket::new("127.0.0.1".to_owned(), 0, None).unwrap();
assert!(socket.inner.is_listener().is_ok());
}
#[test]
fn socket_can_be_cloned() {
let socket = PySocket::new("127.0.0.1".to_owned(), 0, None).unwrap();
let cloned_socket = socket.try_clone().unwrap();
assert!(cloned_socket.inner.is_listener().is_ok());
}
}