#[non_exhaustive]
pub struct CreateTableInput {
Show 14 fields pub attribute_definitions: Option<Vec<AttributeDefinition>>, pub table_name: Option<String>, pub key_schema: Option<Vec<KeySchemaElement>>, pub local_secondary_indexes: Option<Vec<LocalSecondaryIndex>>, pub global_secondary_indexes: Option<Vec<GlobalSecondaryIndex>>, pub billing_mode: Option<BillingMode>, pub provisioned_throughput: Option<ProvisionedThroughput>, pub stream_specification: Option<StreamSpecification>, pub sse_specification: Option<SseSpecification>, pub tags: Option<Vec<Tag>>, pub table_class: Option<TableClass>, pub deletion_protection_enabled: Option<bool>, pub resource_policy: Option<String>, pub on_demand_throughput: Option<OnDemandThroughput>,
}
Expand description

Represents the input of a CreateTable operation.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§attribute_definitions: Option<Vec<AttributeDefinition>>

An array of attributes that describe the key schema for the table and indexes.

§table_name: Option<String>

The name of the table to create. You can also provide the Amazon Resource Name (ARN) of the table in this parameter.

§key_schema: Option<Vec<KeySchemaElement>>

Specifies the attributes that make up the primary key for a table or an index. The attributes in KeySchema must also be defined in the AttributeDefinitions array. For more information, see Data Model in the Amazon DynamoDB Developer Guide.

Each KeySchemaElement in the array is composed of:

  • AttributeName - The name of this key attribute.

  • KeyType - The role that the key attribute will assume:

    • HASH - partition key

    • RANGE - sort key

The partition key of an item is also known as its hash attribute. The term "hash attribute" derives from the DynamoDB usage of an internal hash function to evenly distribute data items across partitions, based on their partition key values.

The sort key of an item is also known as its range attribute. The term "range attribute" derives from the way DynamoDB stores items with the same partition key physically close together, in sorted order by the sort key value.

For a simple primary key (partition key), you must provide exactly one element with a KeyType of HASH.

For a composite primary key (partition key and sort key), you must provide exactly two elements, in this order: The first element must have a KeyType of HASH, and the second element must have a KeyType of RANGE.

For more information, see Working with Tables in the Amazon DynamoDB Developer Guide.

§local_secondary_indexes: Option<Vec<LocalSecondaryIndex>>

One or more local secondary indexes (the maximum is 5) to be created on the table. Each index is scoped to a given partition key value. There is a 10 GB size limit per partition key value; otherwise, the size of a local secondary index is unconstrained.

Each local secondary index in the array includes the following:

  • IndexName - The name of the local secondary index. Must be unique only for this table.

  • KeySchema - Specifies the key schema for the local secondary index. The key schema must begin with the same partition key as the table.

  • Projection - Specifies attributes that are copied (projected) from the table into the index. These are in addition to the primary key attributes and index key attributes, which are automatically projected. Each attribute specification is composed of:

    • ProjectionType - One of the following:

      • KEYS_ONLY - Only the index and primary keys are projected into the index.

      • INCLUDE - Only the specified table attributes are projected into the index. The list of projected attributes is in NonKeyAttributes.

      • ALL - All of the table attributes are projected into the index.

    • NonKeyAttributes - A list of one or more non-key attribute names that are projected into the secondary index. The total count of attributes provided in NonKeyAttributes, summed across all of the secondary indexes, must not exceed 100. If you project the same attribute into two different indexes, this counts as two distinct attributes when determining the total.

§global_secondary_indexes: Option<Vec<GlobalSecondaryIndex>>

One or more global secondary indexes (the maximum is 20) to be created on the table. Each global secondary index in the array includes the following:

  • IndexName - The name of the global secondary index. Must be unique only for this table.

  • KeySchema - Specifies the key schema for the global secondary index.

  • Projection - Specifies attributes that are copied (projected) from the table into the index. These are in addition to the primary key attributes and index key attributes, which are automatically projected. Each attribute specification is composed of:

    • ProjectionType - One of the following:

      • KEYS_ONLY - Only the index and primary keys are projected into the index.

      • INCLUDE - Only the specified table attributes are projected into the index. The list of projected attributes is in NonKeyAttributes.

      • ALL - All of the table attributes are projected into the index.

    • NonKeyAttributes - A list of one or more non-key attribute names that are projected into the secondary index. The total count of attributes provided in NonKeyAttributes, summed across all of the secondary indexes, must not exceed 100. If you project the same attribute into two different indexes, this counts as two distinct attributes when determining the total.

  • ProvisionedThroughput - The provisioned throughput settings for the global secondary index, consisting of read and write capacity units.

§billing_mode: Option<BillingMode>

Controls how you are charged for read and write throughput and how you manage capacity. This setting can be changed later.

  • PROVISIONED - We recommend using PROVISIONED for predictable workloads. PROVISIONED sets the billing mode to Provisioned capacity mode.

  • PAY_PER_REQUEST - We recommend using PAY_PER_REQUEST for unpredictable workloads. PAY_PER_REQUEST sets the billing mode to On-demand capacity mode.

§provisioned_throughput: Option<ProvisionedThroughput>

Represents the provisioned throughput settings for a specified table or index. The settings can be modified using the UpdateTable operation.

If you set BillingMode as PROVISIONED, you must specify this property. If you set BillingMode as PAY_PER_REQUEST, you cannot specify this property.

For current minimum and maximum provisioned throughput values, see Service, Account, and Table Quotas in the Amazon DynamoDB Developer Guide.

§stream_specification: Option<StreamSpecification>

The settings for DynamoDB Streams on the table. These settings consist of:

  • StreamEnabled - Indicates whether DynamoDB Streams is to be enabled (true) or disabled (false).

  • StreamViewType - When an item in the table is modified, StreamViewType determines what information is written to the table's stream. Valid values for StreamViewType are:

    • KEYS_ONLY - Only the key attributes of the modified item are written to the stream.

    • NEW_IMAGE - The entire item, as it appears after it was modified, is written to the stream.

    • OLD_IMAGE - The entire item, as it appeared before it was modified, is written to the stream.

    • NEW_AND_OLD_IMAGES - Both the new and the old item images of the item are written to the stream.

§sse_specification: Option<SseSpecification>

Represents the settings used to enable server-side encryption.

§tags: Option<Vec<Tag>>

A list of key-value pairs to label the table. For more information, see Tagging for DynamoDB.

§table_class: Option<TableClass>

The table class of the new table. Valid values are STANDARD and STANDARD_INFREQUENT_ACCESS.

§deletion_protection_enabled: Option<bool>

Indicates whether deletion protection is to be enabled (true) or disabled (false) on the table.

§resource_policy: Option<String>

An Amazon Web Services resource-based policy document in JSON format that will be attached to the table.

When you attach a resource-based policy while creating a table, the policy application is strongly consistent.

The maximum size supported for a resource-based policy document is 20 KB. DynamoDB counts whitespaces when calculating the size of a policy against this limit. For a full list of all considerations that apply for resource-based policies, see Resource-based policy considerations.

You need to specify the CreateTable and PutResourcePolicy IAM actions for authorizing a user to create a table with a resource-based policy.

§on_demand_throughput: Option<OnDemandThroughput>

Sets the maximum number of read and write units for the specified table in on-demand capacity mode. If you use this parameter, you must specify MaxReadRequestUnits, MaxWriteRequestUnits, or both.

Implementations§

source§

impl CreateTableInput

source

pub fn attribute_definitions(&self) -> &[AttributeDefinition]

An array of attributes that describe the key schema for the table and indexes.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .attribute_definitions.is_none().

source

pub fn table_name(&self) -> Option<&str>

The name of the table to create. You can also provide the Amazon Resource Name (ARN) of the table in this parameter.

source

pub fn key_schema(&self) -> &[KeySchemaElement]

Specifies the attributes that make up the primary key for a table or an index. The attributes in KeySchema must also be defined in the AttributeDefinitions array. For more information, see Data Model in the Amazon DynamoDB Developer Guide.

Each KeySchemaElement in the array is composed of:

  • AttributeName - The name of this key attribute.

  • KeyType - The role that the key attribute will assume:

    • HASH - partition key

    • RANGE - sort key

The partition key of an item is also known as its hash attribute. The term "hash attribute" derives from the DynamoDB usage of an internal hash function to evenly distribute data items across partitions, based on their partition key values.

The sort key of an item is also known as its range attribute. The term "range attribute" derives from the way DynamoDB stores items with the same partition key physically close together, in sorted order by the sort key value.

For a simple primary key (partition key), you must provide exactly one element with a KeyType of HASH.

For a composite primary key (partition key and sort key), you must provide exactly two elements, in this order: The first element must have a KeyType of HASH, and the second element must have a KeyType of RANGE.

For more information, see Working with Tables in the Amazon DynamoDB Developer Guide.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .key_schema.is_none().

source

pub fn local_secondary_indexes(&self) -> &[LocalSecondaryIndex]

One or more local secondary indexes (the maximum is 5) to be created on the table. Each index is scoped to a given partition key value. There is a 10 GB size limit per partition key value; otherwise, the size of a local secondary index is unconstrained.

Each local secondary index in the array includes the following:

  • IndexName - The name of the local secondary index. Must be unique only for this table.

  • KeySchema - Specifies the key schema for the local secondary index. The key schema must begin with the same partition key as the table.

  • Projection - Specifies attributes that are copied (projected) from the table into the index. These are in addition to the primary key attributes and index key attributes, which are automatically projected. Each attribute specification is composed of:

    • ProjectionType - One of the following:

      • KEYS_ONLY - Only the index and primary keys are projected into the index.

      • INCLUDE - Only the specified table attributes are projected into the index. The list of projected attributes is in NonKeyAttributes.

      • ALL - All of the table attributes are projected into the index.

    • NonKeyAttributes - A list of one or more non-key attribute names that are projected into the secondary index. The total count of attributes provided in NonKeyAttributes, summed across all of the secondary indexes, must not exceed 100. If you project the same attribute into two different indexes, this counts as two distinct attributes when determining the total.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .local_secondary_indexes.is_none().

source

pub fn global_secondary_indexes(&self) -> &[GlobalSecondaryIndex]

One or more global secondary indexes (the maximum is 20) to be created on the table. Each global secondary index in the array includes the following:

  • IndexName - The name of the global secondary index. Must be unique only for this table.

  • KeySchema - Specifies the key schema for the global secondary index.

  • Projection - Specifies attributes that are copied (projected) from the table into the index. These are in addition to the primary key attributes and index key attributes, which are automatically projected. Each attribute specification is composed of:

    • ProjectionType - One of the following:

      • KEYS_ONLY - Only the index and primary keys are projected into the index.

      • INCLUDE - Only the specified table attributes are projected into the index. The list of projected attributes is in NonKeyAttributes.

      • ALL - All of the table attributes are projected into the index.

    • NonKeyAttributes - A list of one or more non-key attribute names that are projected into the secondary index. The total count of attributes provided in NonKeyAttributes, summed across all of the secondary indexes, must not exceed 100. If you project the same attribute into two different indexes, this counts as two distinct attributes when determining the total.

  • ProvisionedThroughput - The provisioned throughput settings for the global secondary index, consisting of read and write capacity units.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .global_secondary_indexes.is_none().

source

pub fn billing_mode(&self) -> Option<&BillingMode>

Controls how you are charged for read and write throughput and how you manage capacity. This setting can be changed later.

  • PROVISIONED - We recommend using PROVISIONED for predictable workloads. PROVISIONED sets the billing mode to Provisioned capacity mode.

  • PAY_PER_REQUEST - We recommend using PAY_PER_REQUEST for unpredictable workloads. PAY_PER_REQUEST sets the billing mode to On-demand capacity mode.

source

pub fn provisioned_throughput(&self) -> Option<&ProvisionedThroughput>

Represents the provisioned throughput settings for a specified table or index. The settings can be modified using the UpdateTable operation.

If you set BillingMode as PROVISIONED, you must specify this property. If you set BillingMode as PAY_PER_REQUEST, you cannot specify this property.

For current minimum and maximum provisioned throughput values, see Service, Account, and Table Quotas in the Amazon DynamoDB Developer Guide.

source

pub fn stream_specification(&self) -> Option<&StreamSpecification>

The settings for DynamoDB Streams on the table. These settings consist of:

  • StreamEnabled - Indicates whether DynamoDB Streams is to be enabled (true) or disabled (false).

  • StreamViewType - When an item in the table is modified, StreamViewType determines what information is written to the table's stream. Valid values for StreamViewType are:

    • KEYS_ONLY - Only the key attributes of the modified item are written to the stream.

    • NEW_IMAGE - The entire item, as it appears after it was modified, is written to the stream.

    • OLD_IMAGE - The entire item, as it appeared before it was modified, is written to the stream.

    • NEW_AND_OLD_IMAGES - Both the new and the old item images of the item are written to the stream.

source

pub fn sse_specification(&self) -> Option<&SseSpecification>

Represents the settings used to enable server-side encryption.

source

pub fn tags(&self) -> &[Tag]

A list of key-value pairs to label the table. For more information, see Tagging for DynamoDB.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none().

source

pub fn table_class(&self) -> Option<&TableClass>

The table class of the new table. Valid values are STANDARD and STANDARD_INFREQUENT_ACCESS.

source

pub fn deletion_protection_enabled(&self) -> Option<bool>

Indicates whether deletion protection is to be enabled (true) or disabled (false) on the table.

source

pub fn resource_policy(&self) -> Option<&str>

An Amazon Web Services resource-based policy document in JSON format that will be attached to the table.

When you attach a resource-based policy while creating a table, the policy application is strongly consistent.

The maximum size supported for a resource-based policy document is 20 KB. DynamoDB counts whitespaces when calculating the size of a policy against this limit. For a full list of all considerations that apply for resource-based policies, see Resource-based policy considerations.

You need to specify the CreateTable and PutResourcePolicy IAM actions for authorizing a user to create a table with a resource-based policy.

source

pub fn on_demand_throughput(&self) -> Option<&OnDemandThroughput>

Sets the maximum number of read and write units for the specified table in on-demand capacity mode. If you use this parameter, you must specify MaxReadRequestUnits, MaxWriteRequestUnits, or both.

source§

impl CreateTableInput

source

pub fn builder() -> CreateTableInputBuilder

Creates a new builder-style object to manufacture CreateTableInput.

Trait Implementations§

source§

impl Clone for CreateTableInput

source§

fn clone(&self) -> CreateTableInput

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for CreateTableInput

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq for CreateTableInput

source§

fn eq(&self, other: &CreateTableInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl StructuralPartialEq for CreateTableInput

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
§

impl<T> Paint for T
where T: ?Sized,

§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Primary].

§Example
println!("{}", value.primary());
§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color::Fixed].

§Example
println!("{}", value.fixed(color));
§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color::Rgb].

§Example
println!("{}", value.rgb(r, g, b));
§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Black].

§Example
println!("{}", value.black());
§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Red].

§Example
println!("{}", value.red());
§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Green].

§Example
println!("{}", value.green());
§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Yellow].

§Example
println!("{}", value.yellow());
§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Blue].

§Example
println!("{}", value.blue());
§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Magenta].

§Example
println!("{}", value.magenta());
§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Cyan].

§Example
println!("{}", value.cyan());
§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color::White].

§Example
println!("{}", value.white());
§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightBlack].

§Example
println!("{}", value.bright_black());
§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightRed].

§Example
println!("{}", value.bright_red());
§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightGreen].

§Example
println!("{}", value.bright_green());
§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightYellow].

§Example
println!("{}", value.bright_yellow());
§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightBlue].

§Example
println!("{}", value.bright_blue());
§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightMagenta].

§Example
println!("{}", value.bright_magenta());
§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightCyan].

§Example
println!("{}", value.bright_cyan());
§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightWhite].

§Example
println!("{}", value.bright_white());
§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Primary].

§Example
println!("{}", value.on_primary());
§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color::Fixed].

§Example
println!("{}", value.on_fixed(color));
§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color::Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Black].

§Example
println!("{}", value.on_black());
§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Red].

§Example
println!("{}", value.on_red());
§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Green].

§Example
println!("{}", value.on_green());
§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Yellow].

§Example
println!("{}", value.on_yellow());
§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Blue].

§Example
println!("{}", value.on_blue());
§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Magenta].

§Example
println!("{}", value.on_magenta());
§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Cyan].

§Example
println!("{}", value.on_cyan());
§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color::White].

§Example
println!("{}", value.on_white());
§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightBlack].

§Example
println!("{}", value.on_bright_black());
§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightRed].

§Example
println!("{}", value.on_bright_red());
§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightGreen].

§Example
println!("{}", value.on_bright_green());
§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightBlue].

§Example
println!("{}", value.on_bright_blue());
§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightWhite].

§Example
println!("{}", value.on_bright_white());
§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Bold].

§Example
println!("{}", value.bold());
§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Dim].

§Example
println!("{}", value.dim());
§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Italic].

§Example
println!("{}", value.italic());
§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute::Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute::RapidBlink].

§Example
println!("{}", value.rapid_blink());
§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Invert].

§Example
println!("{}", value.invert());
§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Conceal].

§Example
println!("{}", value.conceal());
§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Strike].

§Example
println!("{}", value.strike());
§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi [Quirk] value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Mask].

§Example
println!("{}", value.mask());
§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Wrap].

§Example
println!("{}", value.wrap());
§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Linger].

§Example
println!("{}", value.linger());
§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk::Clear].

§Example
println!("{}", value.clear());
§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Resetting].

§Example
println!("{}", value.resetting());
§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Bright].

§Example
println!("{}", value.bright());
§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::OnBright].

§Example
println!("{}", value.on_bright());
§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new [Painted] with a default [Style]. Read more
§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more