Struct aws_sdk_dynamodb::operation::update_table::UpdateTableInput
source · #[non_exhaustive]pub struct UpdateTableInput {
pub attribute_definitions: Option<Vec<AttributeDefinition>>,
pub table_name: Option<String>,
pub billing_mode: Option<BillingMode>,
pub provisioned_throughput: Option<ProvisionedThroughput>,
pub global_secondary_index_updates: Option<Vec<GlobalSecondaryIndexUpdate>>,
pub stream_specification: Option<StreamSpecification>,
pub sse_specification: Option<SseSpecification>,
pub replica_updates: Option<Vec<ReplicationGroupUpdate>>,
pub table_class: Option<TableClass>,
pub deletion_protection_enabled: Option<bool>,
pub on_demand_throughput: Option<OnDemandThroughput>,
}
Expand description
Represents the input of an UpdateTable
operation.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.attribute_definitions: Option<Vec<AttributeDefinition>>
An array of attributes that describe the key schema for the table and indexes. If you are adding a new global secondary index to the table, AttributeDefinitions
must include the key element(s) of the new index.
table_name: Option<String>
The name of the table to be updated. You can also provide the Amazon Resource Name (ARN) of the table in this parameter.
billing_mode: Option<BillingMode>
Controls how you are charged for read and write throughput and how you manage capacity. When switching from pay-per-request to provisioned capacity, initial provisioned capacity values must be set. The initial provisioned capacity values are estimated based on the consumed read and write capacity of your table and global secondary indexes over the past 30 minutes.
-
PROVISIONED
- We recommend usingPROVISIONED
for predictable workloads.PROVISIONED
sets the billing mode to Provisioned capacity mode. -
PAY_PER_REQUEST
- We recommend usingPAY_PER_REQUEST
for unpredictable workloads.PAY_PER_REQUEST
sets the billing mode to On-demand capacity mode.
provisioned_throughput: Option<ProvisionedThroughput>
The new provisioned throughput settings for the specified table or index.
global_secondary_index_updates: Option<Vec<GlobalSecondaryIndexUpdate>>
An array of one or more global secondary indexes for the table. For each index in the array, you can request one action:
-
Create
- add a new global secondary index to the table. -
Update
- modify the provisioned throughput settings of an existing global secondary index. -
Delete
- remove a global secondary index from the table.
You can create or delete only one global secondary index per UpdateTable
operation.
For more information, see Managing Global Secondary Indexes in the Amazon DynamoDB Developer Guide.
stream_specification: Option<StreamSpecification>
Represents the DynamoDB Streams configuration for the table.
You receive a ValidationException
if you try to enable a stream on a table that already has a stream, or if you try to disable a stream on a table that doesn't have a stream.
sse_specification: Option<SseSpecification>
The new server-side encryption settings for the specified table.
replica_updates: Option<Vec<ReplicationGroupUpdate>>
A list of replica update actions (create, delete, or update) for the table.
For global tables, this property only applies to global tables using Version 2019.11.21 (Current version).
table_class: Option<TableClass>
The table class of the table to be updated. Valid values are STANDARD
and STANDARD_INFREQUENT_ACCESS
.
deletion_protection_enabled: Option<bool>
Indicates whether deletion protection is to be enabled (true) or disabled (false) on the table.
on_demand_throughput: Option<OnDemandThroughput>
Updates the maximum number of read and write units for the specified table in on-demand capacity mode. If you use this parameter, you must specify MaxReadRequestUnits
, MaxWriteRequestUnits
, or both.
Implementations§
source§impl UpdateTableInput
impl UpdateTableInput
sourcepub fn attribute_definitions(&self) -> &[AttributeDefinition]
pub fn attribute_definitions(&self) -> &[AttributeDefinition]
An array of attributes that describe the key schema for the table and indexes. If you are adding a new global secondary index to the table, AttributeDefinitions
must include the key element(s) of the new index.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .attribute_definitions.is_none()
.
sourcepub fn table_name(&self) -> Option<&str>
pub fn table_name(&self) -> Option<&str>
The name of the table to be updated. You can also provide the Amazon Resource Name (ARN) of the table in this parameter.
sourcepub fn billing_mode(&self) -> Option<&BillingMode>
pub fn billing_mode(&self) -> Option<&BillingMode>
Controls how you are charged for read and write throughput and how you manage capacity. When switching from pay-per-request to provisioned capacity, initial provisioned capacity values must be set. The initial provisioned capacity values are estimated based on the consumed read and write capacity of your table and global secondary indexes over the past 30 minutes.
-
PROVISIONED
- We recommend usingPROVISIONED
for predictable workloads.PROVISIONED
sets the billing mode to Provisioned capacity mode. -
PAY_PER_REQUEST
- We recommend usingPAY_PER_REQUEST
for unpredictable workloads.PAY_PER_REQUEST
sets the billing mode to On-demand capacity mode.
sourcepub fn provisioned_throughput(&self) -> Option<&ProvisionedThroughput>
pub fn provisioned_throughput(&self) -> Option<&ProvisionedThroughput>
The new provisioned throughput settings for the specified table or index.
sourcepub fn global_secondary_index_updates(&self) -> &[GlobalSecondaryIndexUpdate]
pub fn global_secondary_index_updates(&self) -> &[GlobalSecondaryIndexUpdate]
An array of one or more global secondary indexes for the table. For each index in the array, you can request one action:
-
Create
- add a new global secondary index to the table. -
Update
- modify the provisioned throughput settings of an existing global secondary index. -
Delete
- remove a global secondary index from the table.
You can create or delete only one global secondary index per UpdateTable
operation.
For more information, see Managing Global Secondary Indexes in the Amazon DynamoDB Developer Guide.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .global_secondary_index_updates.is_none()
.
sourcepub fn stream_specification(&self) -> Option<&StreamSpecification>
pub fn stream_specification(&self) -> Option<&StreamSpecification>
Represents the DynamoDB Streams configuration for the table.
You receive a ValidationException
if you try to enable a stream on a table that already has a stream, or if you try to disable a stream on a table that doesn't have a stream.
sourcepub fn sse_specification(&self) -> Option<&SseSpecification>
pub fn sse_specification(&self) -> Option<&SseSpecification>
The new server-side encryption settings for the specified table.
sourcepub fn replica_updates(&self) -> &[ReplicationGroupUpdate]
pub fn replica_updates(&self) -> &[ReplicationGroupUpdate]
A list of replica update actions (create, delete, or update) for the table.
For global tables, this property only applies to global tables using Version 2019.11.21 (Current version).
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .replica_updates.is_none()
.
sourcepub fn table_class(&self) -> Option<&TableClass>
pub fn table_class(&self) -> Option<&TableClass>
The table class of the table to be updated. Valid values are STANDARD
and STANDARD_INFREQUENT_ACCESS
.
sourcepub fn deletion_protection_enabled(&self) -> Option<bool>
pub fn deletion_protection_enabled(&self) -> Option<bool>
Indicates whether deletion protection is to be enabled (true) or disabled (false) on the table.
sourcepub fn on_demand_throughput(&self) -> Option<&OnDemandThroughput>
pub fn on_demand_throughput(&self) -> Option<&OnDemandThroughput>
Updates the maximum number of read and write units for the specified table in on-demand capacity mode. If you use this parameter, you must specify MaxReadRequestUnits
, MaxWriteRequestUnits
, or both.
source§impl UpdateTableInput
impl UpdateTableInput
sourcepub fn builder() -> UpdateTableInputBuilder
pub fn builder() -> UpdateTableInputBuilder
Creates a new builder-style object to manufacture UpdateTableInput
.
Trait Implementations§
source§impl Clone for UpdateTableInput
impl Clone for UpdateTableInput
source§fn clone(&self) -> UpdateTableInput
fn clone(&self) -> UpdateTableInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for UpdateTableInput
impl Debug for UpdateTableInput
source§impl PartialEq for UpdateTableInput
impl PartialEq for UpdateTableInput
source§fn eq(&self, other: &UpdateTableInput) -> bool
fn eq(&self, other: &UpdateTableInput) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for UpdateTableInput
Auto Trait Implementations§
impl Freeze for UpdateTableInput
impl RefUnwindSafe for UpdateTableInput
impl Send for UpdateTableInput
impl Sync for UpdateTableInput
impl Unpin for UpdateTableInput
impl UnwindSafe for UpdateTableInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute
] value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
[Quirk
] value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition
] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);