Struct aws_sdk_dynamodb::types::BackupDetails
source · #[non_exhaustive]pub struct BackupDetails {
pub backup_arn: String,
pub backup_name: String,
pub backup_size_bytes: Option<i64>,
pub backup_status: BackupStatus,
pub backup_type: BackupType,
pub backup_creation_date_time: DateTime,
pub backup_expiry_date_time: Option<DateTime>,
}
Expand description
Contains the details of the backup created for the table.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.backup_arn: String
ARN associated with the backup.
backup_name: String
Name of the requested backup.
backup_size_bytes: Option<i64>
Size of the backup in bytes. DynamoDB updates this value approximately every six hours. Recent changes might not be reflected in this value.
backup_status: BackupStatus
Backup can be in one of the following states: CREATING, ACTIVE, DELETED.
backup_type: BackupType
BackupType:
-
USER
- You create and manage these using the on-demand backup feature. -
SYSTEM
- If you delete a table with point-in-time recovery enabled, aSYSTEM
backup is automatically created and is retained for 35 days (at no additional cost). System backups allow you to restore the deleted table to the state it was in just before the point of deletion. -
AWS_BACKUP
- On-demand backup created by you from Backup service.
backup_creation_date_time: DateTime
Time at which the backup was created. This is the request time of the backup.
backup_expiry_date_time: Option<DateTime>
Time at which the automatic on-demand backup created by DynamoDB will expire. This SYSTEM
on-demand backup expires automatically 35 days after its creation.
Implementations§
source§impl BackupDetails
impl BackupDetails
sourcepub fn backup_arn(&self) -> &str
pub fn backup_arn(&self) -> &str
ARN associated with the backup.
sourcepub fn backup_name(&self) -> &str
pub fn backup_name(&self) -> &str
Name of the requested backup.
sourcepub fn backup_size_bytes(&self) -> Option<i64>
pub fn backup_size_bytes(&self) -> Option<i64>
Size of the backup in bytes. DynamoDB updates this value approximately every six hours. Recent changes might not be reflected in this value.
sourcepub fn backup_status(&self) -> &BackupStatus
pub fn backup_status(&self) -> &BackupStatus
Backup can be in one of the following states: CREATING, ACTIVE, DELETED.
sourcepub fn backup_type(&self) -> &BackupType
pub fn backup_type(&self) -> &BackupType
BackupType:
-
USER
- You create and manage these using the on-demand backup feature. -
SYSTEM
- If you delete a table with point-in-time recovery enabled, aSYSTEM
backup is automatically created and is retained for 35 days (at no additional cost). System backups allow you to restore the deleted table to the state it was in just before the point of deletion. -
AWS_BACKUP
- On-demand backup created by you from Backup service.
sourcepub fn backup_creation_date_time(&self) -> &DateTime
pub fn backup_creation_date_time(&self) -> &DateTime
Time at which the backup was created. This is the request time of the backup.
sourcepub fn backup_expiry_date_time(&self) -> Option<&DateTime>
pub fn backup_expiry_date_time(&self) -> Option<&DateTime>
Time at which the automatic on-demand backup created by DynamoDB will expire. This SYSTEM
on-demand backup expires automatically 35 days after its creation.
source§impl BackupDetails
impl BackupDetails
sourcepub fn builder() -> BackupDetailsBuilder
pub fn builder() -> BackupDetailsBuilder
Creates a new builder-style object to manufacture BackupDetails
.
Trait Implementations§
source§impl Clone for BackupDetails
impl Clone for BackupDetails
source§fn clone(&self) -> BackupDetails
fn clone(&self) -> BackupDetails
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for BackupDetails
impl Debug for BackupDetails
source§impl PartialEq for BackupDetails
impl PartialEq for BackupDetails
source§fn eq(&self, other: &BackupDetails) -> bool
fn eq(&self, other: &BackupDetails) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for BackupDetails
Auto Trait Implementations§
impl Freeze for BackupDetails
impl RefUnwindSafe for BackupDetails
impl Send for BackupDetails
impl Sync for BackupDetails
impl Unpin for BackupDetails
impl UnwindSafe for BackupDetails
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute
] value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
[Quirk
] value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition
] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);