Struct aws_sdk_dynamodb::types::GlobalTableDescription
source · #[non_exhaustive]pub struct GlobalTableDescription {
pub replication_group: Option<Vec<ReplicaDescription>>,
pub global_table_arn: Option<String>,
pub creation_date_time: Option<DateTime>,
pub global_table_status: Option<GlobalTableStatus>,
pub global_table_name: Option<String>,
}
Expand description
Contains details about the global table.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.replication_group: Option<Vec<ReplicaDescription>>
The Regions where the global table has replicas.
global_table_arn: Option<String>
The unique identifier of the global table.
creation_date_time: Option<DateTime>
The creation time of the global table.
global_table_status: Option<GlobalTableStatus>
The current state of the global table:
-
CREATING
- The global table is being created. -
UPDATING
- The global table is being updated. -
DELETING
- The global table is being deleted. -
ACTIVE
- The global table is ready for use.
global_table_name: Option<String>
The global table name.
Implementations§
source§impl GlobalTableDescription
impl GlobalTableDescription
sourcepub fn replication_group(&self) -> &[ReplicaDescription]
pub fn replication_group(&self) -> &[ReplicaDescription]
The Regions where the global table has replicas.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .replication_group.is_none()
.
sourcepub fn global_table_arn(&self) -> Option<&str>
pub fn global_table_arn(&self) -> Option<&str>
The unique identifier of the global table.
sourcepub fn creation_date_time(&self) -> Option<&DateTime>
pub fn creation_date_time(&self) -> Option<&DateTime>
The creation time of the global table.
sourcepub fn global_table_status(&self) -> Option<&GlobalTableStatus>
pub fn global_table_status(&self) -> Option<&GlobalTableStatus>
The current state of the global table:
-
CREATING
- The global table is being created. -
UPDATING
- The global table is being updated. -
DELETING
- The global table is being deleted. -
ACTIVE
- The global table is ready for use.
sourcepub fn global_table_name(&self) -> Option<&str>
pub fn global_table_name(&self) -> Option<&str>
The global table name.
source§impl GlobalTableDescription
impl GlobalTableDescription
sourcepub fn builder() -> GlobalTableDescriptionBuilder
pub fn builder() -> GlobalTableDescriptionBuilder
Creates a new builder-style object to manufacture GlobalTableDescription
.
Trait Implementations§
source§impl Clone for GlobalTableDescription
impl Clone for GlobalTableDescription
source§fn clone(&self) -> GlobalTableDescription
fn clone(&self) -> GlobalTableDescription
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for GlobalTableDescription
impl Debug for GlobalTableDescription
source§impl PartialEq for GlobalTableDescription
impl PartialEq for GlobalTableDescription
source§fn eq(&self, other: &GlobalTableDescription) -> bool
fn eq(&self, other: &GlobalTableDescription) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for GlobalTableDescription
Auto Trait Implementations§
impl Freeze for GlobalTableDescription
impl RefUnwindSafe for GlobalTableDescription
impl Send for GlobalTableDescription
impl Sync for GlobalTableDescription
impl Unpin for GlobalTableDescription
impl UnwindSafe for GlobalTableDescription
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute
] value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
[Quirk
] value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition
] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);