Struct aws_sdk_dynamodb::types::ReplicaSettingsUpdate
source · #[non_exhaustive]pub struct ReplicaSettingsUpdate {
pub region_name: String,
pub replica_provisioned_read_capacity_units: Option<i64>,
pub replica_provisioned_read_capacity_auto_scaling_settings_update: Option<AutoScalingSettingsUpdate>,
pub replica_global_secondary_index_settings_update: Option<Vec<ReplicaGlobalSecondaryIndexSettingsUpdate>>,
pub replica_table_class: Option<TableClass>,
}
Expand description
Represents the settings for a global table in a Region that will be modified.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.region_name: String
The Region of the replica to be added.
replica_provisioned_read_capacity_units: Option<i64>
The maximum number of strongly consistent reads consumed per second before DynamoDB returns a ThrottlingException
. For more information, see Specifying Read and Write Requirements in the Amazon DynamoDB Developer Guide.
replica_provisioned_read_capacity_auto_scaling_settings_update: Option<AutoScalingSettingsUpdate>
Auto scaling settings for managing a global table replica's read capacity units.
replica_global_secondary_index_settings_update: Option<Vec<ReplicaGlobalSecondaryIndexSettingsUpdate>>
Represents the settings of a global secondary index for a global table that will be modified.
replica_table_class: Option<TableClass>
Replica-specific table class. If not specified, uses the source table's table class.
Implementations§
source§impl ReplicaSettingsUpdate
impl ReplicaSettingsUpdate
sourcepub fn region_name(&self) -> &str
pub fn region_name(&self) -> &str
The Region of the replica to be added.
sourcepub fn replica_provisioned_read_capacity_units(&self) -> Option<i64>
pub fn replica_provisioned_read_capacity_units(&self) -> Option<i64>
The maximum number of strongly consistent reads consumed per second before DynamoDB returns a ThrottlingException
. For more information, see Specifying Read and Write Requirements in the Amazon DynamoDB Developer Guide.
sourcepub fn replica_provisioned_read_capacity_auto_scaling_settings_update(
&self,
) -> Option<&AutoScalingSettingsUpdate>
pub fn replica_provisioned_read_capacity_auto_scaling_settings_update( &self, ) -> Option<&AutoScalingSettingsUpdate>
Auto scaling settings for managing a global table replica's read capacity units.
sourcepub fn replica_global_secondary_index_settings_update(
&self,
) -> &[ReplicaGlobalSecondaryIndexSettingsUpdate]
pub fn replica_global_secondary_index_settings_update( &self, ) -> &[ReplicaGlobalSecondaryIndexSettingsUpdate]
Represents the settings of a global secondary index for a global table that will be modified.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .replica_global_secondary_index_settings_update.is_none()
.
sourcepub fn replica_table_class(&self) -> Option<&TableClass>
pub fn replica_table_class(&self) -> Option<&TableClass>
Replica-specific table class. If not specified, uses the source table's table class.
source§impl ReplicaSettingsUpdate
impl ReplicaSettingsUpdate
sourcepub fn builder() -> ReplicaSettingsUpdateBuilder
pub fn builder() -> ReplicaSettingsUpdateBuilder
Creates a new builder-style object to manufacture ReplicaSettingsUpdate
.
Trait Implementations§
source§impl Clone for ReplicaSettingsUpdate
impl Clone for ReplicaSettingsUpdate
source§fn clone(&self) -> ReplicaSettingsUpdate
fn clone(&self) -> ReplicaSettingsUpdate
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ReplicaSettingsUpdate
impl Debug for ReplicaSettingsUpdate
source§impl PartialEq for ReplicaSettingsUpdate
impl PartialEq for ReplicaSettingsUpdate
source§fn eq(&self, other: &ReplicaSettingsUpdate) -> bool
fn eq(&self, other: &ReplicaSettingsUpdate) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for ReplicaSettingsUpdate
Auto Trait Implementations§
impl Freeze for ReplicaSettingsUpdate
impl RefUnwindSafe for ReplicaSettingsUpdate
impl Send for ReplicaSettingsUpdate
impl Sync for ReplicaSettingsUpdate
impl Unpin for ReplicaSettingsUpdate
impl UnwindSafe for ReplicaSettingsUpdate
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute
] value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
[Quirk
] value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition
] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);