pub struct StaticPartitionMap<K, V> { /* private fields */ }
Expand description
A data structure for persisting and sharing state between multiple clients.
Some state should be shared between multiple clients. For example, when creating multiple clients for the same service, it’s desirable to share a client rate limiter. This way, when one client receives a throttling response, the other clients will be aware of it as well.
Whether clients share state is dependent on their partition key K
. Going back to the client
rate limiter example, K
would be a struct containing the name of the service as well as the
client’s configured region, since receiving throttling responses in us-east-1
shouldn’t
throttle requests to the same service made in other regions.
Values stored in a StaticPartitionMap
will be cloned whenever they are requested. Values must
be initialized before they can be retrieved, and the StaticPartitionMap::get_or_init
method is
how you can ensure this.
§Example
use std::sync::{Arc, Mutex};
use aws_smithy_runtime::static_partition_map::StaticPartitionMap;
// The shared state must be `Clone` and will be internally mutable. Deriving `Default` isn't
// necessary, but allows us to use the `StaticPartitionMap::get_or_init_default` method.
#[derive(Clone, Default)]
pub struct SomeSharedState {
inner: Arc<Mutex<Inner>>
}
#[derive(Default)]
struct Inner {
// Some shared state...
}
// `Clone`, `Hash`, and `Eq` are all required trait impls for partition keys
#[derive(Clone, Hash, PartialEq, Eq)]
pub struct SharedStatePartition {
region: String,
service_name: String,
}
impl SharedStatePartition {
pub fn new(region: impl Into<String>, service_name: impl Into<String>) -> Self {
Self { region: region.into(), service_name: service_name.into() }
}
}
static SOME_SHARED_STATE: StaticPartitionMap<SharedStatePartition, SomeSharedState> = StaticPartitionMap::new();
struct Client {
shared_state: SomeSharedState,
}
impl Client {
pub fn new() -> Self {
let key = SharedStatePartition::new("us-east-1", "example_service_20230628");
Self {
// If the stored value implements `Default`, you can call the
// `StaticPartitionMap::get_or_init_default` convenience method.
shared_state: SOME_SHARED_STATE.get_or_init_default(key),
}
}
}
Implementations§
source§impl<K, V> StaticPartitionMap<K, V>
impl<K, V> StaticPartitionMap<K, V>
source§impl<K, V> StaticPartitionMap<K, V>
impl<K, V> StaticPartitionMap<K, V>
source§impl<K, V> StaticPartitionMap<K, V>
impl<K, V> StaticPartitionMap<K, V>
sourcepub fn get_or_init_default(&self, partition_key: K) -> V
pub fn get_or_init_default(&self, partition_key: K) -> V
Gets the value for the given partition key, initializing it if it doesn’t exist.
Trait Implementations§
Auto Trait Implementations§
impl<K, V> !Freeze for StaticPartitionMap<K, V>
impl<K, V> RefUnwindSafe for StaticPartitionMap<K, V>
impl<K, V> Send for StaticPartitionMap<K, V>
impl<K, V> Sync for StaticPartitionMap<K, V>
impl<K, V> Unpin for StaticPartitionMap<K, V>
impl<K, V> UnwindSafe for StaticPartitionMap<K, V>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute
] value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
[Quirk
] value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition
] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);